
Rigged Knight Character
Text-to-3D character with auto-rigging and PBR maps, ready for real-time engines.
Games and assets built with Ztronica Engine and Studio — filter by type or browse everything.

Text-to-3D character with auto-rigging and PBR maps, ready for real-time engines.

Multi-view image to 3D props with AI texturing and smart remesh for game-ready LODs.

Modular trees, rocks, and ground tiles generated from prompts with texture editing passes.

Text-to-image sprite sheet with transparent backgrounds for HUD and inventory systems.

Product-design workflow — concept mesh with resize/pivot tools and multi-format export.

Furniture and layout models for interior visualization with showcase-ready turntable video.

Endless runner built in Ztronica Engine with AI-generated lanes, obstacles, and collectibles.

Base-building strategy prototype with troops, defenses, and resource loops.

Arcade kart racer with AI-assisted track design, items, and drift mechanics.

First-person shooter sandbox with generated weapons, maps, and VFX.

Tile-based platformer with AI-generated sprites, animations, and level blocks.

Third-person city prototype with vehicles, NPCs, and mission scaffolding.