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[ ZTRONICA STUDIO ]

AI asset studio for 3D, image, video, and audio

Ztronica Studio is a platform to generate images, videos, 3D models, sound, and rigged animation from prompts and references in the browser. Ztronica makes 3D and asset creation easier, faster, and more affordable.

Compatible with
Need gameplay code too? Use our AI coding agent in the Ztronica Engine. →

+= [ HOW IT WORKS ] =+

01

Input

Write a prompt, upload references, or both. For 3D, add front/left/right/back views or a batch of images for higher fidelity.

02

Generate

Choose Image, Video, 3D, Sound, or Animate. Tune topology, texture resolution, voice, duration, and rig type — then hit Generate.

03

Download

Preview in the built-in viewer, export GLB/OBJ/FBX or media files, star favorites, and add assets directly to your game project.

+= [ FULL FEATURE SET ] =+

Beyond the four toolkit tabs — post-processing, library management, and team workflows built into the full Content Modal.

Generation plus the mesh operations artists actually need after the first pass.

Text to 3D

Describe an object and get a mesh with optional PBR textures and auto-rig.

Image to 3D

Single reference photo to a textured model — Smart Mesh or HD pipeline.

Multi-view & batch image to 3D

Front/left/right/back uploads or up to 10 batch images for accurate reconstruction.

Smart Mesh mode

Optimized real-time topology with controlled poly budgets for games and XR.

Retopology

Clean up dense meshes for animation, games, or print after generation.

AI texturing & edit

Generate UV-aware textures, paint with prompts (Magic Brush), and upscale texture detail.

PBR material maps

Albedo, normal, roughness, metallic, and related maps for engine-ready shading.

Segment & fill parts

Split meshes into parts and fill gaps — useful for modular props and print prep.

Rigging & animation

Auto-rig humanoids and animals; template, text, or video-driven motion with mocap options.

+= [ GAME DEVELOPMENT FAQ ] =+

What is Ztronica?
Ztronica is a downloadable game editor with an AI assistant built into the workflow. Describe what you want to build, and Ztronica helps generate code and game-ready assets directly in your project.
What can Ztronica generate inside the editor?
Ztronica can help generate and iterate on: gameplay code, images (sprites/UI/concepts), animations, sound effects, music, and 3D models (including auto-rigging).
Is it for 2D and 3D games?
Yes. Ztronica is built on a Godot-based editor, so you can work in both 2D and 3D workflows (and mix them in the same project).
Do I need to know how to code?
No. You can describe what you want in plain language, and the assistant can generate and explain code. If you do code already, it can speed up iteration and reduce boilerplate.
Can I use Ztronica with an existing project?
Yes. You can open existing Godot projects and use the assistant to modify code and generate assets for them.
How does usage work?
Usage is measured in AI credits each month on paid plans. The free plan includes 0 AI credits — you get full access to the Godot-based editor without AI generation. Paid plans include monthly credits; generating content such as images, sound, music, or 3D assets uses credits based on the type of generation and complexity.
What operating systems does Ztronica run on?
Ztronica is available for Windows and macOS.
Is there a free tier?
Yes. Every account starts on the free plan at $0/month with 0 included AI credits — you can use the full game engine without AI features. Upgrade to Pro, Pro+, or Ultra when you want monthly AI credits and generation.
Does Ztronica take a cut of my game revenue?
No. Ztronica charges only your subscription and any add-on credits you buy. There are no royalties, revenue share, or per-sale fees on games you ship.
Do you have a referral or affiliate program?
Yes — two programs, one link. Refer & Earn (in the editor): you and your friend each get 250 bonus credits when they subscribe to a paid plan. Affiliate Program: friends get 15% off their first month and you earn 10% of their subscription spend for six months. See our Affiliate Program page for commission details.

Your assets are waiting. Start creating.

Open Studio in the browser or download the editor — same toolkit either way.